Picotron Port


After learning about Picotron, a fantasy workstation developed by the same guy who made PICO-8 (my favorite fantasy console), I really couldn't resist porting Orrery to it. Both the Playdate SDK and Picotron use Lua, so porting began with copying and pasting the code straight over. While PICO-8 had a strict character limit, Picotron has no such constraint so I could refactor the heck out of things without fear of going over my code limit. Along with colorizing the program, I added mouse support. Unfortunately, Picotron doesn't support arbitrary audio files so I had to synthesize all of the sound effects in the built-in sound editor. I wasn't brave enough to try to create atmospheric background music for the port, so that'll be exclusive to the Playdate. ;)

Check it out! https://www.lexaloffle.com/bbs/?tid=143145


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